Palo Alto, 18th February 2015 - CL3VER, the cloud based platform for interactive 3D presentations, has announced the release of a brand new WebGL GPU-based real-time lightmap technology that will be available for users in the upcoming CL3VER 3.0 version. CL3VER 3.0 will add several game changing features that speed up the production workflow of cross platform interactive 3D presentations.
Faster presentations without rendering time
When it comes to presenting and communicating design, rendering times can cause significant bottlenecks. These potential delays can have an impact on project deadlines and can be multiplied when client changes to projects are required.
CL3VER 3.0 introduces a new proprietary automatic real-time lightmap rendering solution that drastically reduces the rendering time required by traditional visualization techniques from several hours to just minutes. By leveraging the performance of today’s GPUs within the artists workstations and laptops, CL3VER is able to dramatically improve the real-time lightmap rendering workflow.
The new solution will offers engineers, architects, and other design professionals a higher level of flexibility, allowing them to easily create interactive 3D presentations. Any changes to the presentation can be incorporated quickly since extensive re-rendering will no longer be required. The process is automatic, meaning that lightmaps of the scene are calculated in real-time while users continue to work on the presentation allowing them to immediately see the impact on the scene illumination after any changes have been made.
Streamlined workflow for visual 3D communication
CL3VER is a solution for architects, engineers and designers to quickly create high quality multi-device interactive 3D presentations using existing 3D models.
The CL3VER platform will be improved to better support all compatible 3D formats, making the process to import models much faster.
An improved UI will make the process of creating a scene and including animation and interactivity more intuitive. Finally, a new sharing system will enable project owners to quickly invite users to view, edit and collaborate on projects in a secure environment.
CL3VER 3.0 will be released on March 11, 2015, just one week before CL3VER´s participation in the NVIDIA GPU Technology Conference in San Jose, CA at booth #118.
CL3VER has enabled a subscription list to provide early access to the 3.0 version. All the details of the new features and improvements will be unveiled on the release date.
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